Today We Attack CBI (id:#56034)
6 miles north of Toungoo, Burma
1942-03-29 (11 others)
28: Ambush! (ASL 4 - Partisan!)
PBP 15: The Road to Mandalay (Paddington Bears '97 Pack)
SP118: Seizing the Sittang Bridge (Schwerpunkt #10)
MP17: Bagging Burcorps (Melee Pack III)
BFP-45: BIA's First Battle (BFP 3: Blood and Jungle)
FT164: Guts Are Not Enough (From The Cellar Pack #6)
PBP 15: The Road to Mandalay (Aussie `97 Pack)
69: Today We Attack (ASL 13 - Rising Sun)
28: Ambush! (ASL 12 - Armies of Oblivion (2nd Edition))
69: Today We Attack (ASL 13 - Rising Sun (2021))
AP212: Independence Delayed (ASL Action Pack #19 Roads to Rangoon)
PBP 15: The Road to Mandalay (Paddington Bears '97 Pack)
SP118: Seizing the Sittang Bridge (Schwerpunkt #10)
MP17: Bagging Burcorps (Melee Pack III)
BFP-45: BIA's First Battle (BFP 3: Blood and Jungle)
FT164: Guts Are Not Enough (From The Cellar Pack #6)
PBP 15: The Road to Mandalay (Aussie `97 Pack)
69: Today We Attack (ASL 13 - Rising Sun)
28: Ambush! (ASL 12 - Armies of Oblivion (2nd Edition))
69: Today We Attack (ASL 13 - Rising Sun (2021))
AP212: Independence Delayed (ASL Action Pack #19 Roads to Rangoon)
Designer: Brian Martuzas and Bob McNamara
Starter kit scenario?: Deluxe scenario?:
Balance:
ChineseJapanese
Overview:
Generalissimo Jiang Kai-shek had committed some of his best divisions to aid the British defense of Burma. One of them, the 200th, was fighting valiantly to hold the walled city of Toungoo, now nearly encircled by the Japanese. Major-General “Vinegar Joe” Stilwell, nominally in charge of the Chinese Expeditionary Force in Burma, ordered the new Chinese 22nd Division to push south along the Mandalay-Rangoon road to relieve the pressure on Toungoo's defenders and hopefully open a corridor to them. . .Attacker: Chinese (66th Infantry Regiment / 1st Tank Regiment)
Defender: Japanese (143rd Infantry Regiment, 55th Infantry Division)
9.5 turns
Players: 2 OBA: Chinese Night: NoUnit Counts: |
Squads: A:29.0 D:19.0 |
AFVs: A:10 T-26TU M33(r) x 6 Carrier A(b) x 2 Carrier B(b) x 2 |
AFVs: D:0 |
Guns: A:0 5cm leGrW 36(g) x 3 D:5 Type 94 Rapid-Fire Gun x 2 Year-41 Type Mountain Gun x 2 Type 89 Heavy Grenade-Launcher x 4 |
Misc Rules: | PTO, LJ. Ov3. Airstrip hexes play as unpaved roads |
Map Board(s): |
Publication | Board |
---|---|
ASL 13 - Rising Sun | 37 |
ASL 13 - Rising Sun | 38 |
ASL 13 - Rising Sun (2021) | 37 |
ASL 13 - Rising Sun (2021) | 38 |
ASL 8 - Code of Bushido | 37 |
Overlays: | O2 | O4 | O5 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
View all or balance report
Action | Date |
---|---|
hoxson1 Linked the scenario to ROAR | 2024-09-03 17:43:00 |
Bongiovanni Added a playing | 2022-08-26 11:28:48 |
Hutch Modified the unit counts | 2020-11-24 12:14:26 |
Hutch Modified the Attacker's Guns | 2020-11-24 12:14:26 |
Danno Added a playing | 2020-10-03 02:06:26 |
File | Description | User | Views |
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(kmt-jap.png) | Image | hoxson1 | 814 |
(chinese t26tu.png) | Image | hoxson1 | 929 |
(asl069.gif) | Map Image | morrigu | 1315 |
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