First Threat WTO (id:#56148)
Arnhem, The Netherlands
1944-09-19 (40 others)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
DB027: Lorraine Series #3: Misty Morning Melee (Dispatches from the Bunker #13)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
NM5: Glimmer of Hope (ASLOK 2012)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
ASLN32: Death And Ruins (Critical Hit #8.1)
GJ128: A Bloody River Run (Grumble Jones)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
DB027: Lorraine Series #3: Misty Morning Melee (Dispatches from the Bunker #13)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
NM5: Glimmer of Hope (ASLOK 2012)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
ASLN32: Death And Ruins (Critical Hit #8.1)
GJ128: A Bloody River Run (Grumble Jones)
Designer: Eddie Zeman & Steve Dethlefsen
Starter kit scenario?: Deluxe scenario?:
Balance:
German (SS)British
Overview:
Field Marshal Model was beginning to comprehend the threat posed by the British at the Arnhem Road Bridge. He likewise understood the implications of the other Allied airborne landings and XXX Corps’ northward drive. Promising armor reinforcements for both kampfgruppen, Model demanded that Captain Knasut and Major Brinkman open the roadway south to Nijmegen. Knaust and Brinkmann sent heavily armed patrols forward to aggressively probe the British positions. One such attack came late in the morning from the industrial parks east of the bridge.Attacker: German (SS) (Kampfgruppe Knaust and Brinkmann, SS-Panzer Division 9)
Defender: British (Company A, 2nd Parachute Battalion, 1st Parachute Brigade, 1st British Airborne Division)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:12.0 D:13.0 |
AFVs: A:3 PzKpfw IIIL x 3 |
AFVs: D:0 |
Guns: A:0 D:1 OQF 6-Pounder 7-cwt |
Misc Rules: | ABTF SSR w D: AS, Water Shortage, Walking Wounded |
Map Board(s): |
Publication | Board |
---|---|
HASL 6 - A Bridge Too Far | MMP: ABTF |
Overlays: | NONE |
Errata (source)
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Scenario info
Last Played:
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Action | Date |
---|---|
Cpl Wright Added a playing | 2024-05-31 01:59:03 |
Hutch Updated the Scenario ID | 2023-03-07 22:55:48 |
Hutch Updated the Scenario ID | 2023-03-07 22:42:36 |
Jude Added a playing | 2023-02-20 03:51:21 |
Jude Rated the scenario | 2023-02-20 03:50:30 |
File | Description | User | Views |
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(brit para gun.png) | Image | hoxson1 | 763 |
(!ss-brit new.png) | Image | hoxson1 | 681 |
First Threat (VASL.png) | Map Image | Fre20741 | 1201 |
Situation at end of GT5 (ABTF4 end of GT5.JPG) | Map Image | dieneuner25 | 903 |
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