Pockets (id:#56210)
Prior Publication: AH: Solitaire ASL (1st Edition)
1901-02-01 (38 others)
Mission 01: Cautious Advance (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
: Get Me That Bridge (Hell on Wheels Battle Pack)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
P7: Movie Popcorn 3: Driving Miss Daisy ()
JH 3: Wasp's Nest (Renegade Scenarios)
BG 1: Once More, Into the Breach (Internet)
Z28: Soldiers of Construction (Rate of Fire # 8)
JS 2: The Primosole Bridge (Internet)
DH 1: Kelly's Heroes (Coastal Fortress)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
: Get Me That Bridge (Hell on Wheels Battle Pack)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
P7: Movie Popcorn 3: Driving Miss Daisy ()
JH 3: Wasp's Nest (Renegade Scenarios)
BG 1: Once More, Into the Breach (Internet)
Z28: Soldiers of Construction (Rate of Fire # 8)
JS 2: The Primosole Bridge (Internet)
DH 1: Kelly's Heroes (Coastal Fortress)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
FriendlyEnemy
Overview:
Your command had received orders to make contact with and wipe out isolated enemy pockets of resistance that were bypassed in the earlier advance. The continued presence of these holdouts endangers the divisional supply line and is subsequently delaying reinforcements from reaching the front. You have been informed of the approximate locations of several of the pockets. It is of paramount importance that each is dealt with swiftly and efficiently.Attacker: Friendly (No more details)
Defender: Enemy (No more details)
5-99 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:unknown D:unknown |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | Prevailing Attitude: Hold. D: Enemy RE can occur with no Enemy unit Activated. |
Map Board(s): |
Overlays: | NONE |
Errata (source)
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Scenario info
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Action | Date |
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Hutch Updated the Scenario ID | 2021-11-04 10:21:21 |
Barking Monkey Added a playing | 2021-03-14 14:14:27 |
hoxson1 Updated the Victory Conditions | 2019-12-04 17:54:52 |
hoxson1 Modified the overview | 2019-12-04 17:53:42 |
hoxson1 Uploaded an Image | 2019-12-04 17:50:13 |
File | Description | User | Views |
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(SASL_mission.png) | Image | hoxson1 | 709 |
(pockets pic.png) | Image | hoxson1 | 651 |
(SASL pockets.png) | Map Image | hoxson1 | 617 |
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