The I & R Platoon WTO (id:#58660)
Lanzareth, Belgium
1944-12-16 (37 others)
I: Buchholz Station (Classic ASL)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
PN 2.0: Recon Awry (Coastal Fortress)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
DB182: Cold Night in Winterspelt (Dispatches from the Bunker #56)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
Q39: Q39 (Quick 6 Scenario Pack VII)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
PN 2.0: Recon Awry (Coastal Fortress)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
DB182: Cold Night in Winterspelt (Dispatches from the Bunker #56)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
Q39: Q39 (Quick 6 Scenario Pack VII)
Designer: Orig: David Bradbury Revised by Vince Lewonski
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
The Wacht Am Rhein offensive had caught the Americans with undermanned front lines. The hill overlooking Lanzareth had been occupied by a full company of the 2nd Infantry Division. Now it was held by 18 men of an I & R (Intelligence and Reconnaissance) platoon, led by the young Lt. Bouck, Jr. Lanzareth itself was held only by a platoon of tank destroyers. This skimpy force was in the path of Sepp Dietrich and his troops. Should they fail to hold, the path was open to the 99th Infantry Division’s rear. . . . (revisions changed Attacker/Defender so Germans move first here. A jeep was added to the American OoB. Americans could elect to mount .50 cal MG on the jeep as a 6 factor AAMG. Americans possess radio for OBA but there is no mention of OBA strength in SSRs)Attacker: German (Elements of the 9th Regiment, 3rd Fallschirmjaeger Division)
Defender: American (The I & R Platoon of the 394th Regiment, 99th Infantry Division)
9 turns
Players: 2 OBA: American Night: NoUnit Counts: |
Squads: A:25.0 D:3.0 |
AFVs: A:0 |
AFVs: D:0 Jeep 2 |
Guns: A:0 5cm leGrW 36 x 3 D:0 |
Misc Rules: | GS, paved roads, hills on Bd 3 are Woods Level 0. D: may boresight, Stealthy |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 2 |
ASL 1 - Beyond Valor (3rd Edition) | 3 |
ASL 3a - Yanks (2nd Edition) | 19 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
---|---|
hoxson1 Modified the Attacker's Guns | 2024-08-30 17:19:58 |
hoxson1 Modified the unit counts | 2024-08-30 17:19:58 |
hoxson1 Modified the overview | 2022-06-22 16:29:13 |
Hutch Modified the Defender's AFVs | 2022-06-22 10:03:50 |
Hutch Modified the unit counts | 2022-06-22 10:03:50 |
File | Description | User | Views |
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(i r pic.png) | Image | hoxson1 | 771 |
(i&r_map.png) | Map Image | hoxson1 | 668 |
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