Lorraine Series #3: Misty Morning Melee WTO (id:#58960)
Near Lezay, France
1944-09-19 (40 others)
ABtF04: First Threat (HASL 6 - A Bridge Too Far)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
Designer: Stephen Johns
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanAmerican
Overview:
In another attempt to stop Patton’s advances in Lorraine, the German 5th Panzer Army Command ordered Panzer Brigade 113 to assault elements of the 4th Armored Division near Arracourt in an effort to envelope the US XII Corps. Just like the earlier battles in this campaign, the Germans were totally lacking in reconnaissance, using main Panzer elements to probe and lead assaults completely unsupported. One unit ran right into American tankers at an outpost outside Lezy on the road to Arracourt. . .Attacker: German (Lead Elements, No 1 Kampanie, Panzer Brigade 113)
Defender: American (Platoon from Company C, 37th Tank Battalion, 4th Armored Division)
4.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:0.0 D:1.0 |
AFVs: A:6 PzKpfw VG x 6 |
AFVs: D:4 M4A1(76)W M4A1 x 3 |
Guns: A:0 D:0 |
Misc Rules: | Kampfgrupper Peiper Heavy Mist. D: all Shermans have Gyrostabilizers |
Map Board(s): |
Overlays: | Wd5 |
Errata (source)
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Action | Date |
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grumblejones Added a playing | 2024-07-07 22:47:49 |
Danno Added a playing | 2024-07-07 22:46:20 |
grumblejones Added a playing | 2024-07-06 21:20:36 |
Jude Added a playing | 2023-03-02 03:08:55 |
Jude Rated the scenario | 2023-03-02 03:08:27 |
File | Description | User | Views |
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(!germ-usa.png) | Image | hoxson1 | 860 |
(mist panther.gif) | Image | hoxson1 | 954 |
(DB027_map_SSRs_overlay.png) | Map Image | hoxson1 | 907 |
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