Chasseurs at Yvoir ETO (id:#64992)
Yvoir, Belgium
1940-05-12 (30 others)
NEWS48: For One More Hour (ASL News # 26)
ASL News 48: For One More Hour (ASL News Pack #1)
EP48: For One More Hour (Euro-Pack I - Early War Actions)
GTF 2: Bitter Day (Gembloux: The Feint)
GTF 3: Reluctant Withdrawal (Gembloux: The Feint)
GTF 4: Thisnes at Dusk (Gembloux: The Feint)
4: The Clog (Dezign Pak 1)
NFNH 4: Dragoons in Holland (Waffen-SS III: Neither Fear Nor Hope)
O106.2: Defénse de Doubler (On All Fronts #106)
CEP 17: Armed Reconnaissance (OAF Playtester's Journal # 5)
16: Dutch Treat (Dezign Pak 2)
FE 157: French Forward! (Dutch Pack)
SP186: Beaufort's Feast (Schwerpunkt #16)
SP195: Retreat From Hannut (Schwerpunkt #17)
GTF 2: Bitter Day (Gembloux II)
GTF 3: Reluctant Withdrawal (Gembloux II)
GTF 4: Thisnes at Dusk (Gembloux II)
#7: For One More Hour (Retro Pak III)
ESG122: Jump the Curb (Dezign Pak 10)
YASL#2: Initial Skirmish (Nor'easter XX)
BWN 4: Brush at Tilburg (Blitzkrieg in the West - Northern Campaign)
BWN 5: Breda Bash (Blitzkrieg in the West - Northern Campaign)
JAVA09: As Good As They Got (ASL For Fun-LCP)
KVxx: Burning Bjerkvik (Klementi Voroshilov Blog Scenarios)
BWC-10: Wrong Position (Blitzkrieg in the West - Central Campaign)
RPT171: Pentecost Sunday Meeting (Rally Point #18)
RPT172: L’embuscade du Geneste (Rally Point #18)
2GM-6: De Noche Y A Pulso (Alea #37)
ASLN48: For One More Hour (Critical Hit #8.2)
Scripts 2: Fritz's Feint (Red Banner 2024 Q1)
ASL News 48: For One More Hour (ASL News Pack #1)
EP48: For One More Hour (Euro-Pack I - Early War Actions)
GTF 2: Bitter Day (Gembloux: The Feint)
GTF 3: Reluctant Withdrawal (Gembloux: The Feint)
GTF 4: Thisnes at Dusk (Gembloux: The Feint)
4: The Clog (Dezign Pak 1)
NFNH 4: Dragoons in Holland (Waffen-SS III: Neither Fear Nor Hope)
O106.2: Defénse de Doubler (On All Fronts #106)
CEP 17: Armed Reconnaissance (OAF Playtester's Journal # 5)
16: Dutch Treat (Dezign Pak 2)
FE 157: French Forward! (Dutch Pack)
SP186: Beaufort's Feast (Schwerpunkt #16)
SP195: Retreat From Hannut (Schwerpunkt #17)
GTF 2: Bitter Day (Gembloux II)
GTF 3: Reluctant Withdrawal (Gembloux II)
GTF 4: Thisnes at Dusk (Gembloux II)
#7: For One More Hour (Retro Pak III)
ESG122: Jump the Curb (Dezign Pak 10)
YASL#2: Initial Skirmish (Nor'easter XX)
BWN 4: Brush at Tilburg (Blitzkrieg in the West - Northern Campaign)
BWN 5: Breda Bash (Blitzkrieg in the West - Northern Campaign)
JAVA09: As Good As They Got (ASL For Fun-LCP)
KVxx: Burning Bjerkvik (Klementi Voroshilov Blog Scenarios)
BWC-10: Wrong Position (Blitzkrieg in the West - Central Campaign)
RPT171: Pentecost Sunday Meeting (Rally Point #18)
RPT172: L’embuscade du Geneste (Rally Point #18)
2GM-6: De Noche Y A Pulso (Alea #37)
ASLN48: For One More Hour (Critical Hit #8.2)
Scripts 2: Fritz's Feint (Red Banner 2024 Q1)
Designer: Dan Dolan, Ron Duenskie, & Carl Nogueira
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanBelgian / French
Overview:
As the German blitzkrieg moved through the Ardennes, the Belgian Chasseurs d'Arrdgennais fought a series of delaying actions. They were pressured from every side, until they finally reached the Meuse. There they were forced to move northward to maintain contact with the rest of the Belgian Army. . . . . The scenario takes place before the main effort at Dinant, with a single bridge still standing across the river. Most of the Belgian force starts out strung out along the east bank, covered by a handful of west bank units. German units come from all sides: armored cars from the north, the bulk of their infantry from the south, and a few units can come in from the east. The Belgians have to get most of their CVP across the river (to aid in this effort, they have 6 wagons worth 3 CVP by SSR), then set DC on the bridge and blow it up. Otherwise the Germans win.Attacker: German (Kradschützen-Auflarüngs-Kompanie, Panzer-Division 5)
Defender: Belgian / French (3rd Company, 5th Battalion, 5th Chasseurs d'Ardennais with 2ème Bataillon, 66ème Régiment d'Infanterie)
7.5 turns
Players: 2 OBA: Belgian / French Night: NoUnit Counts: |
Squads: A:13.0 D:21.5 |
AFVs: A:7 PSW 231(8 rad) x 4 PSW 221 x 3 |
AFVs: D:3 VCL Mk VI/c47(b) x 3 |
Guns: A:0 5cm leGrW 36 x 2 D:0 PzB 39 ATR x 3 Fusil Antichar Boys ATR 50mm DBT MTR x 3 Ur wz. 35 ATR x 4 |
Misc Rules: |
Map Board(s): |
Publication | Board |
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ASL 10a - Croix de Guerre | DN |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
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Action | Date |
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Viking_CTO Added a playing | 2023-05-02 20:34:09 |
macrobosanta Added a playing | 2022-11-26 19:16:40 |
macrobosanta Rated the scenario | 2022-11-26 19:15:11 |
SRenaudin Modified the Defender's Guns | 2022-08-04 12:07:12 |
SRenaudin Modified the unit counts | 2022-08-04 12:07:12 |
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(germ-belgfrench.png) | Image | hoxson1 | 669 |
(dn-2 map.png) | Map Image | hoxson1 | 468 |
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