Didn't Have to Be There
Scenario balance report
Games with no balance used/recorded: 70 (15 on the archive and 55 on ROAR)
Attacker wins (American (USMC)): 37
Defender wins (Japanese): 33
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1045 | 1045 | 50% | 2020-01-04 | Lost |
1215 | 976 | 80% | 2017-06-23 | Won |
954 | 1071 | 34% | 2016-02-21 | Won |
1043 | 946 | 64% | 2015-11-28 | Lost |
939 | 974 | 45% | 2015-11-16 | Won |
946 | 1043 | 36% | 2015-11-14 | Lost |
870 | 1228 | 11% | 2014-07-27 | Lost |
1067 | 823 | 80% | 2013-06-06 | Won |
1067 | 823 | 80% | 2013-06-06 | Won |
823 | 1067 | 20% | 2013-03-17 | Won |
823 | 1067 | 20% | 2013-03-17 | Won |
1120 | 1040 | 61% | 2003-04-19 | Won |
1027 | 1040 | 48% | 2001-11-25 | Won |
939 | 976 | 45% | 2000-06-20 | Lost |
1067 | 1062 | 51% | 1988-01-01 | Won |
Attacking (10 wins) average ELOs: 996.3 vs 1012.1 has a 47.74% of winning (if the scenario was perfectly balanced).