Ears for Souvenirs
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (Japanese): 2
Defender wins (Chinese): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1090 | 1090 | 50% | 2023-06-14 | Won |
964 | 947 | 52% | 2021-02-17 | Lost |
1030 | 1125 | 37% | 2013-07-13 | Lost |
1043 | 946 | 64% | 2012-05-06 | Won |
1062 | 986 | 61% | 2010-02-15 | Lost |
905 | 1081 | 27% | 2009-04-09 | Lost |
Attacking (2 wins) average ELOs: 1015.7 vs 1029.2 has a 48.06% of winning (if the scenario was perfectly balanced).