Sausage Hill
Scenario balance report
Games with no balance used/recorded: 43 (11 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Indian): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
984 | 980 | 51% | 2024-01-27 | Lost |
963 | 959 | 51% | 2024-01-11 | Won |
1020 | 933 | 62% | 2022-07-19 | Lost |
1038 | 965 | 60% | 2020-12-26 | Lost |
1112 | 924 | 75% | 2019-10-14 | Won |
946 | 976 | 46% | 2016-04-02 | Lost |
1084 | 906 | 74% | 2014-10-13 | Won |
922 | 995 | 40% | 2014-02-21 | Won |
902 | 947 | 44% | 2013-11-09 | Lost |
952 | 1135 | 26% | 2013-10-26 | Lost |
1112 | 916 | 76% | 2013-10-11 | Lost |
Attacking (4 wins) average ELOs: 1003.2 vs 966.9 has a 55.2% of winning (if the scenario was perfectly balanced).