Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 39 (5 on the archive and 34 on ROAR)
Attacker wins (Japanese): 17
Defender wins (British): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
942 | 963 | 47% | 2021-07-15 | Won |
1040 | 1062 | 47% | 2020-11-22 | Won |
1057 | 1133 | 39% | 2019-07-18 | Lost |
933 | 924 | 51% | 2016-03-14 | Won |
916 | 977 | 41% | 2014-09-20 | Won |
Attacking (4 wins) average ELOs: 977.6 vs 1011.8 has a 45.09% of winning (if the scenario was perfectly balanced).