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Scenario balance report
Games with no balance used/recorded: 14 (5 on the archive and 9 on ROAR)
Attacker wins (American): 2
Defender wins (Japanese): 12
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1061 | 1074 | 48% | 2022-12-10 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
1071 | 994 | 61% | 2020-02-08 | Lost |
1091 | 962 | 68% | 2019-02-26 | Lost |
Attacking (0 wins) average ELOs: 1042.2 vs 995.6 has a 56.67% of winning (if the scenario was perfectly balanced).