A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 58 (2 on the archive and 56 on ROAR)
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 36
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
933 | 992 | 42% | 2022-11-06 | Lost |
992 | 933 | 58% | 2022-10-22 | Lost |
Attacking (0 wins) average ELOs: 962.5 vs 962.5 has a 50% of winning (if the scenario was perfectly balanced).