Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Mongolian): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1089 | 1078 | 52% | 2024-01-28 | Lost |
1101 | 1209 | 35% | 2023-05-09 | Lost |
1209 | 1101 | 65% | 2023-05-09 | Lost |
Attacking (0 wins) average ELOs: 1133 vs 1129.3 has a 50.53% of winning (if the scenario was perfectly balanced).