Gun & Run
Scenario balance report
Games with no balance used/recorded: 8 (4 on the archive and 4 on ROAR)
Attacker wins (Japanese): 3
Defender wins (Commonwealth (Gurkha/British)): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1038 | 1022 | 52% | 2024-10-10 | Lost |
881 | 1055 | 27% | 2024-10-02 | Won |
916 | 1011 | 37% | 2024-08-20 | Lost |
1209 | 1177 | 55% | 2024-08-06 | Won |
Attacking (2 wins) average ELOs: 1011 vs 1066.3 has a 42.12% of winning (if the scenario was perfectly balanced).