ASL Action Pack #19 Roads to Rangoon
Published by: Multi-Man Publishing. July 2024
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Introduction:
ROADS TO RANGOON, the 19th “Action Pack” for Advanced Squad Leader, follows up ACTION PACK #9 TO THE BRIDGE! with more action in Burma between Japanese (and allied Burmese Independence Army troops) and British Commonwealth forces in March and April 1942. ROADS TO RANGOON presents several “tournament-sized” offerings featuring Japanese infantry forces, occasionally supplemented with light armor and guns, against Commonwealth infantry (including units of the Gurkha Rifles) supported by Stuart tanks of 7th Armoured Brigade the famed “Desert Rats,” fresh from the North African theater. The Chinese even make an appearance in one scenario, all of which were designed by Gary Fortenberry. Three double-sided maps (20a/b, 21a/b, 22a/b) painted by Charlie Kibler, round out the package. Each board is completely geomorphic and compatible with previous ASL mapboards.
Map board(s):
Board: 20a, 21a, 22a
Articles and Resources:
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Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
AP205: Kick in the Teeth | 0 | 11 | 5.75 | Kyaikhla, Burma | CBI | British | Japanese | 3.2 hrs | 89% Japanese | 9% |
AP206: Jungle Rats | 0 | 49 | 7.40 | Payagi, Burma | CBI | British | Japanese | 6 hrs | 63% British | 42% |
AP207: Yet the Bite Remains | 0 | 3 | 5.33 | Pegu, Burma | CBI | Commonwealth (British/Gurkha) | Japanese | 5.5 hrs | Balanced | 3% |
AP208: The Lion, Driven | 0 | 3 | 6.50 | Payathonzu, Burma | CBI | Commonwealth (Gurkha/British) | Japanese | 5.6 hrs | 57% Japanese | 3% |
AP209: Fang and Claw | 0 | 0 | 8.00 | Sangchuan, Burma | CBI | Japanese | Commonwealth (Punjab) | 3.6 hrs | Unknown | 0% |
AP210: The Driven Draw Blood | 0 | 2 | 3.50 | Pyuntaza, Burma | CBI | Commonwealth (Indian) | Axis (Japanese/BIA) | 6.3 hrs | 100% Axis (Japanese/BIA) | 2% |
AP211: The Doomed and the Damned | 0 | 8 | 7.56 | Oktwin, Burma | CBI | Japanese | Chinese | 4.3 hrs | 70% Chinese | 7% |
AP212: Independence Delayed | 0 | 10 | 7.33 | Namayan, Burma | CBI | Commonwealth (Sikhs) | Axis (Japanese/BIA) | 5.4 hrs | 75% Axis (Japanese/BIA) | 8% |
AP213: In Time, All Will Fail | 0 | 5 | 7.40 | Schwedaung, Burma | CBI | British | Japanese | 1.8 hrs | Balanced | 4% |
AP214: Gun & Run | 0 | 4 | 7.75 | Kyaukse, Burma | CBI | Japanese | Commonwealth (Gurkha/British) | 2.8 hrs | 63% Commonwealth (Gurkha/British) | 3% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 4.85hrs
Average rating of scenarios: 6.65
Total playing time: 44.5hrs