A Legend is Born
Scenario balance report
Games with no balance used/recorded: 26 (7 on the archive and 19 on ROAR)
Attacker wins (American (USMC)): 7
Defender wins (Japanese): 19
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1064 | 1064 | 50% | 2020-02-09 | Lost |
1210 | 1038 | 73% | 2017-06-23 | Lost |
1210 | 976 | 79% | 2017-06-23 | Lost |
1038 | 1210 | 27% | 2017-05-31 | Lost |
1043 | 946 | 64% | 2016-07-17 | Lost |
1120 | 1084 | 55% | 2003-02-22 | Lost |
939 | 976 | 45% | 2001-01-20 | Lost |
Attacking (0 wins) average ELOs: 1089.1 vs 1042 has a 56.74% of winning (if the scenario was perfectly balanced).