Take Two
Scenario balance report
Games with no balance used/recorded: 14 (2 on the archive and 12 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1064 | 1064 | 50% | 2018-07-01 | Lost |
1037 | 959 | 61% | 2006-10-18 | Won |
Attacking (1 wins) average ELOs: 1050.5 vs 1011.5 has a 55.59% of winning (if the scenario was perfectly balanced).