First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 59 (8 on the archive and 51 on ROAR)
Attacker wins (American): 31
Defender wins (Japanese): 28
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1033 | 1084 | 43% | 2021-07-18 | Won |
1074 | 994 | 61% | 2019-11-09 | Won |
1137 | 973 | 72% | 2019-01-21 | Lost |
1169 | 1101 | 60% | 2018-09-05 | Won |
1006 | 1018 | 48% | 2016-09-05 | Lost |
1052 | 1106 | 42% | 2015-11-14 | Lost |
947 | 1218 | 17% | 2005-08-01 | Lost |
1208 | 1274 | 41% | 2004-07-17 | Lost |
Attacking (3 wins) average ELOs: 1078.3 vs 1096 has a 47.45% of winning (if the scenario was perfectly balanced).