The Gifu
Scenario balance report
Games with no balance used/recorded: 7 (3 on the archive and 4 on ROAR)
Attacker wins (American): 7
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
993 | 1210 | 22% | 2015-01-02 | Won |
916 | 1038 | 33% | 2013-12-17 | Won |
916 | 1038 | 33% | 2013-12-08 | Won |
Attacking (3 wins) average ELOs: 941.7 vs 1095.3 has a 29.22% of winning (if the scenario was perfectly balanced).