Odd Angry Shot
Scenario balance report
Games with no balance used/recorded: 15
Attacker wins (Australian): 10
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1074 | 1056 | 53% | 2024-02-10 | Won |
975 | 1006 | 46% | 2021-10-19 | Won |
907 | 1024 | 34% | 2021-06-04 | Won |
959 | 947 | 52% | 2015-05-31 | Lost |
1073 | 1210 | 31% | 2015-05-09 | Won |
1075 | 1087 | 48% | 2015-03-30 | Won |
990 | 954 | 55% | 2015-01-16 | Won |
1033 | 1038 | 49% | 2014-11-10 | Lost |
1164 | 1131 | 55% | 2013-12-16 | Won |
933 | 916 | 52% | 2013-09-06 | Won |
1006 | 1018 | 48% | 2013-08-01 | Won |
963 | 1036 | 40% | 2012-08-18 | Won |
1018 | 1047 | 46% | 2012-01-12 | Lost |
1057 | 976 | 61% | 2011-07-22 | Lost |
Attacking (10 wins) average ELOs: 1016.2 vs 1031.9 has a 47.75% of winning (if the scenario was perfectly balanced).