Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 5
Defender wins (American): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
993 | 1023 | 46% | 2022-04-01 | Won |
955 | 1087 | 32% | 2020-09-21 | Lost |
1010 | 952 | 58% | 2019-01-12 | Lost |
967 | 976 | 49% | 2017-03-16 | Lost |
1242 | 1037 | 76% | 2017-01-01 | Won |
1036 | 1242 | 23% | 2017-01-01 | Won |
1018 | 1006 | 52% | 2015-01-08 | Lost |
903 | 1081 | 26% | 2015-01-02 | Lost |
1006 | 1018 | 48% | 2014-10-22 | Lost |
1037 | 1077 | 44% | 2014-04-12 | Lost |
1018 | 916 | 64% | 2013-10-11 | Won |
1003 | 1120 | 34% | | Won |
Attacking (5 wins) average ELOs: 1015.7 vs 1044.6 has a 45.85% of winning (if the scenario was perfectly balanced).