Trouble At Mile Post 27
Scenario balance report
Games with no balance used/recorded: 18 (10 on the archive and 8 on ROAR)
Attacker wins (Commonwealth): 9
Defender wins (Japanese): 9
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
966 | 1230 | 18% | 2019-06-21 | Won |
976 | 1093 | 34% | 2018-06-24 | Won |
1006 | 1018 | 48% | 2017-07-20 | Lost |
1006 | 1018 | 48% | 2017-07-01 | Lost |
1006 | 881 | 67% | 2017-06-27 | Won |
851 | 986 | 31% | 2017-05-19 | Lost |
851 | 986 | 31% | 2017-05-17 | Lost |
1038 | 916 | 67% | 2017-04-28 | Lost |
954 | 990 | 45% | 2015-09-06 | Lost |
Attacking (3 wins) average ELOs: 961.6 vs 1013.1 has a 42.63% of winning (if the scenario was perfectly balanced).