True Grit
Scenario balance report
Games with no balance used/recorded: 44 (12 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Dutch): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
881 | 1006 | 33% | 2024-01-15 | Won |
1074 | 1033 | 56% | 2023-10-11 | Lost |
1008 | 965 | 56% | 2021-03-27 | Won |
1230 | 932 | 85% | 2019-10-18 | Lost |
1208 | 1194 | 52% | 2019-08-03 | Lost |
1169 | 913 | 81% | 2019-04-12 | Won |
1058 | 1036 | 53% | 2019-01-30 | Lost |
947 | 947 | 50% | 2018-12-15 | Lost |
1212 | 1209 | 50% | 2018-12-08 | Won |
1238 | 1005 | 79% | 2018-12-06 | Won |
900 | 976 | 39% | 2018-11-30 | Lost |
1038 | 916 | 67% | 2018-10-05 | Won |
Attacking (6 wins) average ELOs: 1080.3 vs 1011 has a 59.84% of winning (if the scenario was perfectly balanced).