Four Hours More
Scenario balance report
Games with no balance used/recorded: 5 (3 on the archive and 2 on ROAR)
Attacker wins (Japanese): 0
Defender wins (Chinese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1078 | 1089 | 48% | 2023-08-13 | Lost |
981 | 1024 | 44% | 2022-06-24 | Lost |
1006 | 1113 | 35% | 2021-10-23 | Lost |
Attacking (0 wins) average ELOs: 1021.7 vs 1075.3 has a 42.34% of winning (if the scenario was perfectly balanced).