Sumatra Skirmish
Scenario balance report
Games with no balance used/recorded: 4 (2 on the archive and 2 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Dutch): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1092 | 937 | 71% | 2024-07-04 | Lost |
1092 | 1000 | 63% | 2024-06-27 | Won |
Attacking (1 wins) average ELOs: 1092 vs 968.5 has a 67.06% of winning (if the scenario was perfectly balanced).